Aegis2D
Modular C++26 2D game engine for networked games
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module.hpp
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#pragma once
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#include <aegis2d/core/export.hpp>
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namespace
aegis2d::core
{
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AEGIS2D_CORE_EXPORT
const
char
*
name
() noexcept;
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}
// namespace aegis2d::core
aegis2d::core
Logging, time, main loop, events and configuration shared by client and server.
Definition
module.hpp:7
aegis2d::core::name
const char * name() noexcept
Name of the module, used to check that it is linked.
aegis2d
core
module.hpp
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