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Aegis2D
Modular C++26 2D game engine for networked games
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Binary serialization, UDP/TCP sockets and the network thread. More...
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| const char * | name () noexcept |
| Name of the module, used to check that it is linked. | |
Binary serialization, UDP/TCP sockets and the network thread.
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noexcept |
Name of the module, used to check that it is linked.
"net".