Aegis2D
Modular C++26 2D game engine for networked games
Loading...
Searching...
No Matches
aegis2d::net Namespace Reference

Binary serialization, UDP/TCP sockets and the network thread. More...

Functions

const char * name () noexcept
 Name of the module, used to check that it is linked.
 

Detailed Description

Binary serialization, UDP/TCP sockets and the network thread.

Function Documentation

◆ name()

const char * aegis2d::net::name ( )
noexcept

Name of the module, used to check that it is linked.

Returns
The static string "net".