Aegis2D
Modular C++26 2D game engine for networked games
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aegis2d Namespace Reference

Namespaces

namespace  audio
 Sound effects and music on top of SDL3 (client only).
 
namespace  core
 Logging, time, main loop, events and configuration shared by client and server.
 
namespace  ecs
 Entity-Component-System used by client and server.
 
namespace  net
 Binary serialization, UDP/TCP sockets and the network thread.
 
namespace  platform
 Window, OpenGL context and input on top of SDL3 (client only).
 
namespace  render
 OpenGL renderer: sprites, text and camera (client only).